AI Insights · Timothy · October 2024
Top 5 Turn-Based Tactics Games on Android in Oceania Q3 2024
Discover the performance trends of the top 5 turn-based tactics games on Android in Oceania for Q3 2024, including insights on downloads, revenue, and active users.
During the third quarter of 2024, the performance of the top 5 turn-based tactics games on the Android platform in Oceania showcased diverse trends in downloads, revenue, and active user engagement. According to Sensor Tower's data, these insights provide a detailed overview of how each game fared in the competitive landscape.
Warhammer 40,000: Tacticus ™ from Snowprint Studios AB experienced a notable increase in weekly revenue, peaking at approximately $31K in mid-August. The game saw a steady rise in weekly downloads, climbing from 645 at the start of July to 2K by the end of September. Weekly active users also grew, reaching nearly 6.5K by the quarter's end.
Sword of Convallaria, published by XD Entertainment Pte Ltd, showed a declining trend in revenue from $20K in early August to around $4.2K by the end of September. Downloads decreased significantly after its launch, dropping from 5.8K to just 319. Active users followed a similar pattern, with an initial 4.7K dwindling to 1.2K by the end of the quarter.
FINAL FANTASY BE:WOTV by SQUARE ENIX Co., Ltd. maintained modest weekly revenue figures, fluctuating between $336 and $1.2K throughout the quarter. The game did not record any new downloads during this period, and no active user data was available.
Magic War Legends from TINYSOFT displayed a steady but low performance in revenue, with figures mostly hovering between $350 and $967. Downloads remained relatively stable, ranging from 73 to 142 weekly, while active users consistently stayed around the 400 mark.
The Walking Dead No Man's Land by Deca Games saw its revenue fluctuate between $376 and $689, with downloads modestly increasing towards the end of the quarter, reaching 64 in the last week of September. Active user numbers showed minor variations, maintaining an average of around 260 to 290 throughout the period.
For more detailed insights and data, visit Sensor Tower's platform to explore the full spectrum of mobile game performance analytics.